نظرية اللعبة

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Coursera Review

الموقع

Online(رابط الدورة)

التاريخ

عند الطلب

أقسام الدورات

السياسة و الاقتصاد

الشهادة

Yes(Course Certificate ($79))

اللغة

الإنجليزية

رسوم الدورة

مجانية

عدد الحضور

غير محدود

المهارات المكتسبة

  • Game Theory,Backward Induction,Bayesian Game,Problem Solving
اسم مقدم الدورة Coursera
مجالات التدريب
  • تجارة و إدارة
  • التسويق الرقمي
  • الموضة و الجمال
  • إنسانيات
  • نظم معلومات و تكنولوجيا
  • لغات
  • الرياضيات والعلوم و الهندسة
  • التصوير والمرئيات
  • طبي , لياقة ورعاية صحية
  • تطوير الذات
  • السياسة و الاقتصاد
  • علوم الاجتماع
  • الخدمات اللوجستية و سلاسل الإمداد
  • التدريب والتعليم
  • السفر و السياحة
  • أخرى
موقعك الإلكتروني (URL) https://coursera.org/
حول المزود

Coursera is an American online learning platform founded by Stanford professors Andrew Ng and Daphne Koller that offers massive open online courses (MOOC), specializations, and degrees.

Coursera works with universities and other organizations to offer online courses, specializations, and degrees in a variety of subjects, such as engineeringhumanitiesmedicinebiologysocial sciencesmathematicsbusinesscomputer sciencedigital marketingdata science, and others.

Coursera courses last approximately four to ten weeks, with one to two hours of video lectures a week. These courses provide quizzes, weekly exercises, peer-graded assignments, and sometimes a final project or exam. Courses are also provided on-demand, in which case users can take their time in completing the course with all of the material available at once.

Popularized by movies such as "A Beautiful Mind," game theory is the mathematical modeling of strategic interaction among rational (and irrational) agents. Beyond what we call `games' in common language, such as chess, poker, soccer, etc., it includes the modeling of conflict among nations, political campaigns, competition among firms, and trading behavior in markets such as the NYSE. How could you begin to model keyword auctions, and peer to peer file-sharing networks, without accounting for the incentives of the people using them? The course will provide the basics: representing games and strategies, the extensive form (which computer scientists call game trees), Bayesian games (modeling things like auctions), repeated and stochastic games, and more. We'll include a variety of examples including classic games and a few applications.

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